It has been quite some time since we played Sekiro and Elden Ring, but the hype and effect still remain among the players and fans of these games to this day profoundly. Let’s see the brand-new game called Wo Long: Fallen Dynasty that will definitely revoke the feel, charisma, and love for games like these as you can practically say Fallen Dynasty is the direct cousin to Ghost Of Tsushima, Sekiro, and any Souls game and oh yes it lives up to the names of its predecessors.
Fallen Dynasty is developed by the famously known company Team Ninja, which is also responsible for hits like Nioh, which came out back in 2017, and many more classics that have been around for more than a decade. In this article, we will talk about everything there is to know before you play it and give our own review. The game has a multiplayer mode and is available across multiple platforms.
As Team Ninja’s reputation hold, this game is going to be difficult to play in the easiest mode for new players or people who never touched any games of Souls-like build or FromSoftware games. Players with experience or skills will brush through the game without any difficulty whatsoever. The being in the third person makes its Hack and Slash style gameplay appealing and awesome to watch and experience.
Visually you can compare it to any game from FromSoftware Inc., but there are times when the game gives a setback to the players and overall a bittersweet experience. So what are they? Well, we are going to go over everything you need to know in this article and a full Wo Long: Fallen Dynasty review.
- Release Date: March 32023
- Creator/Developer: Team Ninja, Koei Tecmo
- Publisher: Koei Tecmo, CE-Asia (Asia), KOEI TECMO AMERICA Corporation
- Platform: PlayStation 4, PlayStation 5, Microsoft Windows, Xbox Series X, and Series S, Xbox One
- Ratings: 8/10 (IGN), 4/15 (Eurogamer)
- Genre: Fighting game, Action-adventure game, Hack and slash, Adventure
- Price: $59.99
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Wo Long: Fallen Dynasty Story And Gameplay Review
Fallen Dynasty comes up with a few unique twists of its own, one of which is the spirit gauge mechanic and another one the huge focus on deflecting enemy attacks instead of parrying the complexity provided by the stance present in Neo has been toned down in this game is in favor of this new system making it feel like it’s somewhat more accessible but still hard to match their mix between Nioh: Bloodborne and the bit of A Week Away Review – Is It Based On A True Story?.
Without giving much away about the main plot, the main starts in the late Han Dynasty in ancient China, where villages, kingdoms, and kings are all riled up against one another in a fight for freedom or peace.
The Han Dynasty is poised to fall, leaving a power vacuum, resulting in struggles between warring states and the main antagonist of the game is a Taoist in black who summons demonic forces to his system in his quest for dominance of China as he seeks the means to live forever.
The main gameplay is mainly focused on the action rather than the story, so if you are going into this with the hope of experiencing a great story, this is not the game for you, but if you love action and great fighting mechanics with pieces of really cool cut scenes download this now!
Audio-wise, the Japanese and Chinese voice-overs were good, but the English were not, so I recommend changing the game dialogue to one of these. Although the sound effects are fantastic and add to the overall fast-paced and fluid combat of the game, the music, other than the menu screen, was forgettable though not terrible.
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Wo Long: Fallen Dynasty Conclusion And What We Think About it
Team Ninja seems to have gotten most of the parts right that they got in Nioh, but they also got most of the parts wrong that they did in Nioh as well, and while many mechanisms are simplified, like spells and upgrades, which I think is a step in the right direction pretty much everything that was a pain point for fans in Nioh is still there.
I would have liked to see improvements to level design color schemes and storytelling, though it’s disappointing that the game didn’t improve the Studio’s record to show they did deliver on the most important aspects of their audience’s gameplay and combat experience. Simply because of the great combat and spell systems but failing to deliver a great visual and audio experience while keeping a steady pace in the narration of the plot.
Our Rating: ⭐ (3.8/5).
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