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Level 5 Apologizes for “Human Errors” After Generative AI Concerns, Says AI Will Be Limited to Efficiency

Level 5 has addressed criticism surrounding its use of generative AI in promotional material shown during its LEVEL5 VISION 2026 II: Dream presentation. The developer apologized for creating confusion around several images and videos, explaining that some apparent AI mistakes were actually the result of intentional design decisions or human errors. The company has now promised to restrict future AI use to efficiency-focused applications and avoid directly using the technology in videos presented to users. Level 5 Apologizes for Generative…

Bleach: Thousand-Year Blood War Will Reveal Kazui and Ichika’s Voice Cast Ahead of the Final Two Episodes

Bleach: Thousand-Year Blood War – The Calamity is preparing for its final two episodes, and the anime has confirmed an important casting announcement before the series reaches its conclusion. According to the official Bleach anime account, the new voice cast for Kazui Kurosaki and Ichika Abarai will be revealed alongside comments from the performers in the September 28 issue of Weekly Shonen Jump. The announcement is particularly significant because Kazui and Ichika represent the next generation of the Bleach story…

Former Naughty Dog Dev Says Amy Hennig’s Uncharted 4 Had Sam as the Villain

Uncharted 4: A Thief’s End eventually became one of Naughty Dog’s most acclaimed games, but former developer Matt Radford says the project looked very different during Amy Hennig’s time leading its development. Speaking on the latest episode of Kiwi Talkz, Radford, a former VFX artist at Naughty Dog, discussed what he saw while working on the original version of Uncharted 4. His comments offer another firsthand account of how substantially the game changed after Hennig departed the studio in 2014.…

Diablo 5 Director Says Monster Scaling Will Take a “Somewhat Different Approach” to Make Character Progression Feel More Powerful

Diablo 5 director Joe Shely says Blizzard is considering a different approach to monster level scaling, with the goal of making character progression feel more meaningful. The upcoming action RPG was announced at BlizzCon earlier this month, although Blizzard has not shown any gameplay yet. The studio has confirmed that development is still in its early stages, with regular updates expected to begin next year. Speaking to PC Gamer, Shely discussed one of the more divisive systems introduced in recent…

Satoru Iwata Once Said Nintendo Should Avoid Endless Sequels and Keep Innovating Its Biggest Franchises

Long before the success of the Nintendo Switch, former Nintendo president Satoru Iwata had already outlined why the company should not simply rely on endless sequels to its biggest franchises. In a 2006 interview with MTV News, Iwata explained that repeatedly making sequels without introducing new ideas could make Nintendo appear unwilling to take risks. “If all we were to ever do is just continue to make sequels and not do anything new or different,” Iwata told MTV News, “people…

Chainsmoker Cat Anime Studio CEO Says Low Pay and Excessive Overtime Are No Longer the Industry Norm

The Japanese anime industry has long faced criticism over low wages, excessive overtime and difficult working conditions, particularly for young animators and production staff. However, Motoki Tanaka, founder and CEO of Bibury Animation Studios, believes the situation is beginning to change. Tanaka, also known as Tensho, recently discussed the industry’s working environment while addressing aspiring anime creators on X. According to Tanaka, animators and production coordinators have seen meaningful improvements in recent years, including better pay, more reliable salary payments,…