Open world

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Crimson Desert becomes 2026’s highest-grossing new Steam IP with over $190 million in revenue

Pearl Abyss’ Crimson Desert has emerged as one of 2026’s biggest gaming success stories, becoming the highest-grossing new intellectual property (IP) on Steam this year. The open-world action RPG has generated more than $190 million in Steam revenue since its launch in March, according to new market data. According to Alinea Analytics and Pearl Abyss, Crimson Desert ranks as the No. 1 new IP by Steam revenue in 2026. Across all games released on Steam this year, it trails only…

Palworld 1.0 Defies Expectations as it Holds 803,078 Steam Players Two Weeks After Launch, Peaks at 961,000 Concurrent Users

Palworld continues to outperform expectations following its 1.0 launch, maintaining remarkably high player numbers on Steam more than two weeks after release. While many major releases experience a sharp drop in concurrent players shortly after launch, Pocketpair’s open-world survival game has shown impressive staying power, remaining one of Steam’s most-played titles. According to SteamDB, Palworld reached around 725,000 concurrent players shortly after its full release. More than two weeks later, the game is still matching—and even surpassing—that figure, recently recording…

Crimson Desert Developer Pearl Abyss Becomes the Only Korean Studio Invited to Present Its AAA Open-World Development at Japan’s CEDEC

Pearl Abyss has achieved another milestone for South Korea’s gaming industry after becoming the only Korean game studio invited to present at CEDEC 2026 (Computer Entertainment Developers Conference), Japan’s largest and most prestigious conference for game developers. Rather than unveiling new gameplay or marketing its latest title, the studio used the event to share the production methods behind Crimson Desert, offering fellow developers an inside look at how a relatively small team built one of 2026’s biggest open-world games. Held…

Crimson Desert Devs Say Their 200-Person Team Built the Open World First, Then Added Quests: “Exploration Itself Had to Feel Like Real Gameplay”

Pearl Abyss has offered one of its most detailed looks yet at the development philosophy behind Crimson Desert, revealing why the studio chose to build the game’s open world before creating its quests. Speaking at CEDEC 2026, Japan’s largest game developer conference, Crimson Desert Design Office leads Doo Seung-bin and Kim Hyun-kyum explained how a team of around 200 developers tackled a project that would normally require a much larger workforce. Rather than relying on a traditional quest-driven structure, Pearl…

Palworld’s Reported 30.5 Million Sales Surpass Nearly Every Mainline Pokémon Game, Behind Only Pokémon Red and Blue’s 31.38 Million

Palworld continues to reach new commercial milestones, with a new report estimating that the monster-catching survival game has now sold 30.5 million copies worldwide. If the figures are accurate, Pocketpair’s breakout title has overtaken nearly every mainline Pokémon game in lifetime sales, trailing only the original Pokémon Red, Green, and Blue. The latest sales estimate comes from Alinea Analytics, which tracks video game market performance across multiple platforms. According to the firm’s analysis, the launch of Palworld Version 1.0 has…

Palworld Community Floods Pocketpair’s Skin Suggestion Post With Requests for Sekhmet Maid Outfit

Just over a week after the launch of Palworld Version 1.0, Pocketpair’s communications and publishing lead John “Bucky” Buckley asked players a simple question: if one of the newly added Pals were to receive a cosmetic skin, which one should it be? The community responded almost immediately—and overwhelmingly—with the same suggestion: a Sekhmet maid skin. Buckley shared the playful prompt on X, making it clear there was “absolutely no promise” that any proposed skin would ever be developed. He wrote,…