Action role-playing

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Monster Hunter Wilds Wins Two CEDEC Awards 2026 for Technical Innovation and Machine Learning-Powered Lifelike Monster Animation

Monster Hunter Wilds has been recognized with two Excellence Awards at CEDEC Awards 2026, one of Japan’s most prestigious honors celebrating achievements in game development. During the awards ceremony held at Pacifico Yokohama on July 23, Capcom’s action RPG was recognized in both the Engineering Division and the Visual Arts Division, highlighting the technical expertise behind the game’s development rather than its commercial success. The dual recognition places Monster Hunter Wilds among the standout titles honored at this year’s event,…

Former Disney CEO Says He Can’t Remember Why He Approved Kingdom Hearts

More than two decades after Kingdom Hearts debuted, former Disney CEO Michael Eisner has admitted he cannot remember why he approved the project that eventually became one of gaming’s most successful crossover franchises. His comments offer a rare look into the origins of a series that many fans have long viewed as an unlikely collaboration between Disney and Square. The revelation came during an interview conducted by journalist Stephen Totilo for Game File, where Eisner reflected on his time leading The…

Black Myth: Wukong Global Concert Tour Concludes North American Run, Expanding the Game Beyond Video Games

Black Myth: Wukong has completed the North American leg of its Global Concert Tour, marking another milestone in Game Science’s effort to expand the award-winning action RPG beyond gaming. Following a successful run across 19 cities in China, the concert series concluded with performances at Peacock Theatre in Los Angeles and the legendary Carnegie Hall in New York, bringing the game’s acclaimed soundtrack to two of America’s most prestigious venues. The tour highlights how Black Myth: Wukong has evolved since…

Fallout: New Vegas Director Says “I Save Everyone, I Kill Everyone” Isn’t Interesting, Believes RPGs Should Force Players to Make Hard Decisions

Fallout: New Vegas director Josh Sawyer has shared why he believes the best role-playing games shouldn’t allow players to solve every problem or save every character. Speaking about his design philosophy, Sawyer said RPGs become more meaningful when players are forced to make imperfect decisions instead of being all-powerful heroes. His comments come during an appearance on The Examined Game podcast, where he discussed why difficult moral choices have become a defining feature of many of the games he has…

Fallout 3 Designer Says the Original Gunplay “Didn’t Hold Up,” Expects Fallout 4 Combat Improvements in the Remaster

Following Bethesda’s confirmation that Fallout 3 Remastered is in development, former Bethesda designer Bruce Nesmith has shared what he hopes to see improved in the updated release. Speaking about the original 2008 RPG, Nesmith admitted that its gunplay was one of the game’s weakest elements and expects Bethesda to modernize it using lessons learned from Fallout 4. The comments come after Bethesda revealed that Fallout 3 and Fallout: New Vegas are both receiving remasters alongside news that Fallout 5 has…

Black Myth: Wukong showcased with brain-computer interface at WAIC 2026, letting players control the game using brain waves

Brain-computer interface (BCI) technology took a major step into the gaming spotlight at the World Artificial Intelligence Conference (WAIC) 2026 in Shanghai, where attendees were able to play Black Myth: Wukong using only their brain activity. The demonstration showcased a non-invasive EEG-based headset that translates neural signals into in-game commands, offering a glimpse at how future gaming experiences could move beyond traditional controllers and keyboards. The demonstration, shared by AI enthusiast Huang Lu on X, attracted attention for showing players steering…