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Monster Hunter Series Producer Ryozo Tsujimoto Says Monster Hunter Wilds: Ascendance Won’t Compromise Lao-Shan Lung’s Immense Scale and Destructive Identity

Lao-Shan Lung’s return in Monster Hunter Wilds: Ascendance will retain the defining characteristics that made the colossal Elder Dragon memorable. Capcom intends to preserve the monster’s immense size and destructive presence rather than fundamentally changing its identity to fit the expansion’s modern combat systems. In an exclusive interview with Digital Braves, Monster Hunter series producer Ryozo Tsujimoto discussed the challenges of bringing the classic monster back. He explained that Lao-Shan Lung was originally designed around an unusual encounter where defeating…

Capcom Says Monster Hunter Wilds Sales Improved After Switch 2 and Ascendance Announcements, But Reveals Just 800K Copies Sold in FY2026 So Far

Monster Hunter Wilds has struggled to maintain its initial sales momentum following its blockbuster launch, but Capcom believes its upcoming content and Nintendo Switch 2 release are helping the action RPG attract renewed interest. During its FY2026 second-quarter financial results Q&A, the publisher revealed that the game sold approximately 800,000 units during the first half of the fiscal year. According to Capcom’s latest figures, Monster Hunter Wilds had reached 11.8 million sales by June 30, 2026. The newly disclosed figure…

Monster Hunter Wilds Switch 2 Demo Delivers Stable 30 FPS With DLSS Upscaling and Refined Visuals

Monster Hunter Wilds is showing promising performance on the Nintendo Switch 2, with its latest demo delivering a largely stable 30 frames per second in its quality mode. Despite the technical demands of Capcom’s open-world hunting game, the portable console appears capable of providing a consistent experience through carefully selected graphical compromises and Nvidia’s DLSS upscaling technology. The findings come from Digital Foundry’s technical analysis, which examined the Switch 2 demo against the Xbox Series S and PlayStation 5 versions.…

Monster Hunter Wilds Switch 2 Producer Says Switch 2 Optimizations Could Improve Performance on PC, PS5, and Xbox

The development work behind the Nintendo Switch 2 version of Monster Hunter Wilds could have benefits beyond Nintendo’s latest console. Genki Sunano, producer of the Switch 2 version, explained that the optimizations made for the port could be brought back to the PC, PlayStation 5, and Xbox Series X|S versions, potentially helping CAPCOM improve the game across its existing platforms. Speaking to TheGamer during an interview at Tokyo Game Show 2026, Sunano described adapting Monster Hunter Wilds to Switch 2…

Monster Hunter Wilds Executive Director Says Players Will Get Free Weapon Adjustments and New Actions Without Buying Ascendance

Monster Hunter Wilds players will receive weapon adjustments and new combat actions without purchasing the upcoming Monster Hunter Wilds: Ascendance expansion. CAPCOM Executive Director and Art Director Kaname Fujioka confirmed the plans during an interview with Wccftech at Tokyo Game Show 2026, explaining that several gameplay improvements will be available to existing players through a free update. The update will accompany the expansion’s release in 2027. While Ascendance will introduce paid content such as Master Rank quests and the new…

Monster Hunter Wilds Executive Director Says Ascendance Won’t Add a 15th Weapon Because CAPCOM Couldn’t Find One With a Unique Playstyle

Monster Hunter Wilds: Ascendance will not introduce a 15th weapon type, as CAPCOM has yet to find a design that offers a sufficiently distinct playstyle from the existing options. Executive Director and Art Director Kaname Fujioka discussed the decision during an interview with Wccftech at Tokyo Game Show 2026, explaining why the development team is prioritizing improvements to the current arsenal instead. Fujioka said CAPCOM considers introducing new weapon types during development of every mainline entry. However, the team must…