Crafting

LATEST

Pocketpair Head of Publishing Says Player Feedback, Not Media Criticism, Shaped Palworld 1.0

Pocketpair head of publishing and communications John Buckley says the studio’s decision to prioritize community feedback over media narratives was one of the biggest reasons behind Palworld 1.0’s successful launch. Speaking during a session at CGDC during ChinaJoy 2026, Buckley reflected on the game’s journey from its record-breaking Early Access debut to its full release, emphasizing that player input ultimately shaped the game’s direction.  Pocketpair shifted its focus from headlines to players After Palworld launched in Early Access, the game…

Palworld TCG’s Rarest Cards Are Already Selling for Thousands as Scalpers Flood the Market, Led by a Nearly $4,000 Cattiva Gold Soul Sale

The Palworld Official Card Game has enjoyed a blockbuster launch, but its early success has also brought an issue familiar to trading card collectors. Within days of the release of its debut expansion, Dawn of Palpagos, some of the game’s rarest cards have appeared on resale platforms for prices reaching $4,000, making it increasingly difficult for players and collectors to obtain them at retail. According to the official Palworld Official Card Game website, the game surpassed 3.5 million booster packs…

“Bonkers” – Pocketpair’s Head of Publishing Says Palworld Is Still Hitting 500,000 Concurrent Steam Players Midweek Despite “Dead Game” Claims

Despite recurring claims that Palworld has become a “dead game,” Pocketpair’s head of publishing and communications, John “Bucky” Buckley, says the survival hit is still drawing around 500,000 concurrent players on Steam during the middle of the week, weeks after its full 1.0 release. His comments came in response to social media users focusing on the game’s lower player count compared to its record-breaking early access launch. Pocketpair responds to “dead game” criticism Buckley acknowledged that Palworld no longer matches…

Palworld v1.0.2 Patch Fixes Co-Op Panthalus Crashes, Broken Missions, and Achievement Bugs

Pocketpair has rolled out Palworld v1.0.2, delivering a new round of bug fixes following the game’s full 1.0 launch earlier this month. The update primarily targets mission progression problems, achievement tracking, and multiplayer stability, while also resolving issues affecting two major boss encounters. According to Pocketpair’s official patch notes, the latest update addresses several gameplay problems that players encountered after the game’s full release. Major boss fight and mission fixes arrive One of the most significant improvements affects the Panthalus…

Pocketpair Publishing Chief Embraces Wild Palworld Fan Mods, Says “Fun. Palworld Is About Having Fun”

The Palworld community is no stranger to creative fan-made content, but a pair of viral NSFW Palworld mods recently caught the attention of an unexpected viewer—Pocketpair publishing chief John Buckley. The executive responded to two modded screenshots shared on social media, joking about one particularly explicit creation in a post that quickly gained traction among fans. The exchange has once again demonstrated how active the game’s modding scene has become since its launch. While Pocketpair has supported community creativity in…

Pocketpair Head of Communications Says “Palworld Isn’t a Live Service Anyway,” Confirms It Has No Planned End-of-Service Shutdown

Concerns about online games disappearing after publishers discontinue support have become increasingly common, but Pocketpair says Palworld isn’t facing that problem. Following the shutdown of several high-profile online titles in recent years, players asked what would happen to Palworld once official support eventually comes to an end. Responding to a question on the official Palworld Discord, Pocketpair Head of Publishing and Communications John Buckley dismissed concerns that the game would receive a traditional end-of-service announcement. He stated, “Palworld isn’t a…