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“Bonkers” – Pocketpair’s Head of Publishing Says Palworld Is Still Hitting 500,000 Concurrent Steam Players Midweek Despite “Dead Game” Claims
Despite recurring claims that Palworld has become a “dead game,” Pocketpair’s head of publishing and communications, John “Bucky” Buckley, says the survival hit is still drawing around 500,000 concurrent players on Steam during the middle of the week, weeks after its full 1.0 release. His comments came in response to social media users focusing on the game’s lower player count compared to its record-breaking early access launch. Pocketpair responds to “dead game” criticism Buckley acknowledged that Palworld no longer matches…
Palworld v1.0.2 Patch Fixes Co-Op Panthalus Crashes, Broken Missions, and Achievement Bugs
Pocketpair has rolled out Palworld v1.0.2, delivering a new round of bug fixes following the game’s full 1.0 launch earlier this month. The update primarily targets mission progression problems, achievement tracking, and multiplayer stability, while also resolving issues affecting two major boss encounters. According to Pocketpair’s official patch notes, the latest update addresses several gameplay problems that players encountered after the game’s full release. Major boss fight and mission fixes arrive One of the most significant improvements affects the Panthalus…
Pocketpair Publishing Chief Embraces Wild Palworld Fan Mods, Says “Fun. Palworld Is About Having Fun”
The Palworld community is no stranger to creative fan-made content, but a pair of viral NSFW Palworld mods recently caught the attention of an unexpected viewer—Pocketpair publishing chief John Buckley. The executive responded to two modded screenshots shared on social media, joking about one particularly explicit creation in a post that quickly gained traction among fans. The exchange has once again demonstrated how active the game’s modding scene has become since its launch. While Pocketpair has supported community creativity in…
Pocketpair Head of Communications Says “Palworld Isn’t a Live Service Anyway,” Confirms It Has No Planned End-of-Service Shutdown
Concerns about online games disappearing after publishers discontinue support have become increasingly common, but Pocketpair says Palworld isn’t facing that problem. Following the shutdown of several high-profile online titles in recent years, players asked what would happen to Palworld once official support eventually comes to an end. Responding to a question on the official Palworld Discord, Pocketpair Head of Publishing and Communications John Buckley dismissed concerns that the game would receive a traditional end-of-service announcement. He stated, “Palworld isn’t a…
Palworld 1.0 Defies Expectations as it Holds 803,078 Steam Players Two Weeks After Launch, Peaks at 961,000 Concurrent Users
Palworld continues to outperform expectations following its 1.0 launch, maintaining remarkably high player numbers on Steam more than two weeks after release. While many major releases experience a sharp drop in concurrent players shortly after launch, Pocketpair’s open-world survival game has shown impressive staying power, remaining one of Steam’s most-played titles. According to SteamDB, Palworld reached around 725,000 concurrent players shortly after its full release. More than two weeks later, the game is still matching—and even surpassing—that figure, recently recording…
Palworld’s Reported 30.5 Million Sales Surpass Nearly Every Mainline Pokémon Game, Behind Only Pokémon Red and Blue’s 31.38 Million
Palworld continues to reach new commercial milestones, with a new report estimating that the monster-catching survival game has now sold 30.5 million copies worldwide. If the figures are accurate, Pocketpair’s breakout title has overtaken nearly every mainline Pokémon game in lifetime sales, trailing only the original Pokémon Red, Green, and Blue. The latest sales estimate comes from Alinea Analytics, which tracks video game market performance across multiple platforms. According to the firm’s analysis, the launch of Palworld Version 1.0 has…
