The latest weekly update for ARC Raiders has officially gone live, bringing a fresh rotation of challenges, loot rewards, and combat-focused missions for players to complete between June 22 and June 29, 2026.
Announced via the game’s official X account, the update introduces new “Trials” objectives alongside expanded vendor inventory from Ermal, encouraging players to return to high-intensity scavenging and PvE combat across multiple maps.
The weekly structure continues Embark Studios’ evolving live-service approach, blending extraction shooter mechanics with rotating objectives designed to keep gameplay dynamic and unpredictable.
New Ermal Shop Items Add Fresh Loadout Options
A major highlight of this week’s update is the refreshed inventory from in-game vendor Ermal. Players can now access new gear and blueprint-based items, including:
- Traveler Backpack
- Field Kitchen Attachment
- Venator Blueprint
- Additional rotating supply offers
These additions expand customization and survival options, allowing players to fine-tune their loadouts before entering high-risk missions.
These types of weekly rotations are designed to encourage experimentation with different playstyles, especially as enemies scale in difficulty across events.
This week’s Trial rotation focuses heavily on combat inside and around the Spaceport, one of the game’s most active battlegrounds. Players are tasked with completing a series of objectives that test both awareness and survival skills.
The official challenge list includes:
Damaging flying ARC enemies inside Spaceport walls
Searching ARC Probes, Couriers, and Assessors
Opening Supply Drops
Damaging Leapers
Destroying Pops
These objectives require players to engage different enemy types while also managing extraction pressure from both AI threats and potential PvP encounters.
Spaceport Becomes the Center of High-Intensity Encounters
One of the most demanding tasks this week involves engaging flying ARC units within Spaceport’s boundaries. Players can earn progress by targeting aerial enemies such as Snitches, Wasps, Hornets, and Rocketeers while remaining inside the designated zone.
The Spaceport environment continues to function as a high-density combat area where mobility and positioning are key to survival.
Players are also encouraged to complete supply drop missions by triggering flares at Supply Stations. However, this mechanic carries added risk, as it exposes their location to other players in the session.
Beyond aerial combat, the update introduces ground-based enemy objectives focused on Leapers and Pops.
Leapers are described as high-threat enemies that require coordinated movement and cover-based shooting tactics. Common hunting areas include locations like Launch Towers on the Spaceport map, where visibility and terrain provide tactical advantages.
Pops, on the other hand, remain a fast-reacting enemy type that demands quick elimination before they can explode or overwhelm players in tight spaces. Metro Station stairwells in Buried City are highlighted as effective farming zones for this objective.
In addition to combat tasks, players must also locate and search ARC Probes, Couriers, and Assessors. These objectives emphasize exploration and map awareness.
ARC Probes can be found across multiple maps, often signaled by audio cues or event triggers such as Prospecting Probe spawns. Meanwhile, Assessors only appear under specific map conditions, adding a layer of timing strategy to the challenge rotation.
