Final Fantasy XVI was released this year, and OH. MY. GOD. We love it! As the name suggests, this is the sixteenth video game in the entire Final Fantasy series. You can play this on PlayStation 5. It is jam-packed with enjoyable characters, superb settings, excellent music, and jaw-droppingly awesome sequences that are uncommon in video games.
You, as Clive Rosfield, the oldest prince of Rosaria and guardian of his brother Joshua, then, are at the center of this story. The presence of Eikons and Dominants constitutes one of the most intriguing aspects of the narrative, and it ultimately turns out to be an incredible boost to the warfare.
The last few minutes of Square Enix’s Final Fantasy 16 being full of Final Fantasy 16 are not exhilarating, majorly unexpected, and topped with a little controversy after dragging you through a mental and bodily wringer over numerous hours.
The climax of Clive Rosfield’s adventure from young, aspiring swordsman to world-saving warrior is almost around the corner, but there continues to be plenty of leftovers. Here is all you need to know about Final Fantasy 16’s ending for those who have gotten close to or have reached it, as well as for people who are unwilling to finish the game.
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FF16 Ending Explained
With a strong emphasis on the narrative, Final Fantasy 16 depicts the video game’s happenings via the years of Clive at various turning points in his life. As the plot progresses, the straightforward objective of releasing carriers from their tribulations gets much more challenging.
Why? This is because Ultima has other intentions for Clive. Ooh. Mysterious. Clive achieves his primary objective of striving to create an improved world shortly after the last monster is eliminated, and the chaos has subsided, but what precisely does it entail?
The Transformation
During the narrative, Ultima wants to make Clive the ideal carrier by having him absorb the strength of all the Eikons. As a result, Clive would be stripped of his liberty and free will. He will be forced to serve Ultima. And Ultima would then use this power to wipe off humankind and build an entirely new one.
To Ultima’s amazement, upon collecting all the Eikons, Clive can defeat her. Until this point, Ultima had identified Clive as “Mythos,” making him his ideal carrier of all that power. Ultima labels Clive “Logos” after observing his unflappable resolve and tenacity due to his rapport with the rest.
The concept of Logos remains precisely the same as that of Mythos but with the freedom to defy Ultima and get a hold of his own will. So, that means, now, to take down Ultima, Clive can harness the strength of the Eikons!
Poof!
Following Ultima’s demise, Clive takes his strength and combines it with the entirety of the Eikons’. Although Clive claims that his physical being couldn’t handle all of this energy, he nevertheless makes use of it in an attempt to save the world.
How heroic! Clive ends his life by destroying the last mother crystal and wiping out all supernatural powers. Aether, as well as any leftover crystals that could previously have done the same, cannot be used by carriers without the aid of magic.
Bearers would turn into commoners without the capacity to use magic, and everybody on the planet would be treated on the same level. The planet will stop losing Aether, and the Blight will stop expanding if witchcraft were absent. This would allow carriers to undergo life and death on their own time frame, just as Cid and Clive envisioned, even though it might not happen now. But eventually, for sure. Baby steps.
Multiple Endings?
Although there is a tonne of extra material and sub-tales in Final Fantasy 16, there is a single official conclusion and no additional post-credits sequence. Whatever choices are made during the game, the post-credits will always show.
Though the title’s core narrative has only one possible conclusion, you may engage in the following storylines, which provide the cessation to many lesser-known characters that Clive encounters along the way. In modern times, the notion of magic and Eikons has been reduced to the status of an ancient folktale.
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