Star Wars: Galactic Racer Director Says Players Will “Tune Out” if Games Keep Delivering Constant Rewards Instead of Challenging Them

Fuse Games CEO Matt Webster explains why the former Burnout developers are taking a tougher approach to racing, balancing intense competition with quieter moments in the Star Wars universe.

Thread

Racers must react quickly to hazardous tracks and aggressive opponents

Star Wars: Galactic Racer is deliberately designed to challenge players rather than constantly reward them. Matt Webster, CEO of Fuse Games and a former Burnout developer, says modern players can handle more demanding gameplay, making the upcoming racing game a different experience from the studio’s earlier work.

In an interview with GamesRadar+, Webster explained that the team wants victories to feel earned. The game features high-speed races, aggressive rivals, and dangerous turns where a single mistake can cause a crash. Players also have a limited number of crashes before being forced to forfeit, raising the stakes of each race.

Star Wars Galactic Racer challenges players with high-speed competition and high-stakes racing. (Image via Fuse Games)

Webster explained that the Burnout games frequently rewarded players with new cars and constant bursts of progress. However, he believes repeated rewards can lose their impact when players receive them too often.

“Games should challenge players,” Webster told GamesRadar+. He said the team wants even a hard-earned fifth-place finish to feel satisfying.

The game also balances demanding races with quieter moments. Players take on the role of Shade, exploring the Star Wars universe between high-intensity competitions. Webster described this contrast as “light and shade,” giving players opportunities to experience the setting without constant racing pressure.

Verified since 2024 Editorial Assistant

Britney Jones is a Bangalore-based Editorial Assistant at OtakuKart and a passionate writer with a keen interest in anime, gaming, and manga. She spends her free time gaming and graphic designing when she's not covering new manga launches and shōnen series announcements.

THREAD

Share your take. All comments are held for review before appearing.

Be the first to share your thoughts.