Nintendo has rolled out a new wave of backwards compatibility updates for Switch games running on the Switch 2, continuing its gradual effort to improve performance across its expanding library. While several titles have now been fixed, the latest update also reveals that some games still face technical issues, and a few remain completely unsupported for now.
Since the launch of the Switch 2, backwards compatibility has been a key focus for Nintendo, with ongoing patches aimed at ensuring older titles run smoothly on the newer hardware. The latest update shows progress, but also underscores that the process is far from complete.
New Fixes Improve Performance Across Multiple Titles
The most recent round of updates addresses a range of games that previously experienced issues when played on Switch 2. Titles such as Dragon Quest Builders, Monster Hunter Stories, and Overcooked: All You Can Eat are among those that have now received fixes, allowing them to run more reliably.
Other games, including Wolfenstein: Youngblood and Neon Inferno, have also been patched, suggesting that Nintendo is steadily working through a diverse catalog of third-party and first-party releases. These updates aim to resolve problems such as crashes, performance instability, and gameplay interruptions that affected early compatibility.
The continued rollout of fixes indicates a long-term commitment to improving the Switch 2 experience for players who want to revisit their existing game libraries without major issues.

Some Games Still Face Technical Problems
Despite the improvements, not all titles are running perfectly yet. Nintendo has identified several games that continue to experience specific technical issues on Switch 2. For example, Resident Evil 5 reportedly suffers from audio problems in certain sections, while Grandia HD Collection may experience noticeable slowdown during gameplay.
Another title, Ghost Master: Resurrection, has been flagged for progression-related issues, particularly within its downloadable content. These problems highlight the complexities involved in ensuring compatibility across different game engines and systems.
While these issues may be addressed in future updates, they remain a concern for players hoping for a seamless transition between console generations.
Unsupported Games Highlight Bigger Compatibility Challenges
In addition to partially fixed titles, Nintendo has also confirmed a small list of games that are currently unsupported on Switch 2 due to more serious progression issues. Games like Attack on Titan 2 and Megadimension Neptunia VII fall into this category, meaning they cannot be reliably played on the new hardware at this time.
These cases suggest deeper compatibility conflicts that may require more extensive fixes before the games can function properly. Nintendo has indicated that future updates could resolve these problems, but no specific timeline has been provided.
For players, this means that while many titles are improving, there are still limitations to what can be played without issues on the newer system.
Gradual Progress Continues for Switch 2 Compatibility
Nintendo’s approach to backwards compatibility appears to be incremental rather than immediate, with regular updates addressing issues over time. This strategy allows the company to focus on stability and testing, but it also means that players may need to wait for certain titles to be fully optimized.
The steady pace of updates shows that compatibility remains a priority, even if progress is not always fast. As more patches are released, the expectation is that a larger portion of the Switch library will become fully playable on Switch 2.
For now, the latest update represents another step forward, improving several key titles while reminding players that the transition to new hardware often comes with technical hurdles.
