The LEGO Group has revealed why its newly announced Pokémon sets do not include human Trainer minifigures, addressing a question that many fans had following the product reveal. Instead of featuring iconic characters like Ash or Misty, the company has taken a different creative approach centered on player imagination and roleplay.
The explanation comes as LEGO rolls out a new wave of Pokémon sets, introducing fan-favorite creatures alongside an interactive play system designed to deepen engagement. While the absence of human characters initially surprised some fans, LEGO says the decision was intentional and based on direct feedback from its target audience.
LEGO’s Core Idea: Players Become the Trainers
Speaking to Polygon, LEGO design director Siddharth Muthyala explained the reasoning behind the absence of Trainer minifigures. According to Muthyala, the company’s research consistently pointed to one key insight about how children engage with Pokémon.
“Every time we speak with children and fans, what they want to be are Pokémon Trainers,”
he said. The statement highlights LEGO’s focus on aligning its product design with how players naturally interact with the franchise.

He further elaborated on what being a Trainer represents within the Pokémon world, describing it as
“finding Pokémon, catching them, nurturing them, training them, and of course, you go into a battle with them.”
By emphasizing this role, LEGO aims to place players directly into the experience rather than representing it through minifigure characters.
The absence of human characters is not an oversight but a deliberate design choice. Muthyala explained that LEGO wanted to avoid placing a predefined character between the player and the Pokémon world.
“The intentionality goes so deep that we don’t have any minifigures in the assortment because children are the Trainers,”
he said in the same Polygon interview. This approach ensures that players can project themselves into the role rather than being limited to existing characters from the franchise.
This design philosophy aligns with LEGO’s broader emphasis on imaginative play, where users create their own stories rather than strictly following established narratives. In the case of Pokémon, this means shifting the focus entirely onto the creatures and the player’s interaction with them.
New Sets Focus on Pokémon and Interactive Play
The latest LEGO Pokémon lineup includes several well-known creatures such as Pikachu, Charizard, Gengar, Mewtwo, and Jigglypuff. These sets are designed to highlight the Pokémon themselves while offering a variety of buildable and playable experiences.
A key feature of the new range is LEGO’s SMART Play system, which introduces interactive elements like sounds, lights, and responsive gameplay mechanics. These features are intended to enhance immersion without relying on screens, allowing players to engage more physically with their builds.
The system also encourages customization and experimentation, with different sets able to interact with each other. This allows players to create unique scenarios, reinforcing the idea that they are actively participating in the Pokémon world rather than observing it.
