Eric Barone, better known as ConcernedApe, has opened up about the pressure of developing Haunted Chocolatier, his long-awaited follow-up to Stardew Valley. In an interview with GQ, published on October 12, 2026, the indie developer explained that the expectations surrounding his next game have made it difficult to recreate the creative freedom he experienced while building his original farming simulator.
Barone admitted that he is struggling with the change in circumstances. When he started working on Stardew Valley, he had no established audience to satisfy and could experiment without worrying about disappointing millions of players. The situation is very different now, with fans eagerly awaiting Haunted Chocolatier after years of development.
“I’ve been struggling with that,”
Barone said, explaining that he wants to recapture the feeling he had while making Stardew Valley. He added,
“Everyone’s watching me, and if I don’t do things a certain way, it might disappoint millions of people.”
His comments highlight the challenge of following a game that has become one of the most successful independent releases in the industry. Rather than simply recreating the formula that made Stardew Valley popular, Barone wants to preserve the personal creative process that helped him build it in the first place.
STARDEW VALLEY’S UNEXPECTED SUCCESS CHANGED THE STAKES
Barone originally created Stardew Valley as a personal programming project while struggling to find a job. Inspired by the Harvest Moon series, he spent approximately four and a half years developing the game largely on his own, learning the skills needed to turn his idea into a finished product.
“It was just my dumb little project,”
Barone recalled in the GQ interview. He explained that his main goal was to improve his programming skills and have something to work on while he couldn’t find employment.
Released in 2016, Stardew Valley eventually sold more than 50 million copies, transforming Barone from an aspiring developer into the creator of a worldwide gaming phenomenon. He acknowledged that the game’s enormous reach and cultural impact were never part of his original plan.
“It’s kind of hard to fathom just how many people have played it, and the impact it’s had,”
he said.

That unexpected success has created a new challenge. Barone can no longer approach a project without an audience waiting to see what he creates next, making Haunted Chocolatier a very different experience from his debut.
CONCERNEDAPE IS KEEPING HAUNTED CHOCOLATIER’S DEVELOPMENT PRIVATE
Despite the pressure, Barone remains committed to developing Haunted Chocolatier on his own terms. He continues to handle the game’s core creative work independently, with outside assistance limited to areas such as marketing and technical support.
The developer has also chosen not to let anyone play the unfinished game until he is ready to reveal it. This includes his partner, Amber, who supported him during the development of Stardew Valley.
Barone compared the process to preparing a meal, explaining that a creator should allow a project to reach completion before asking others to judge it. His approach reflects his belief that working in isolation can help preserve a clear artistic vision without outside expectations interfering too early.
The game was first announced in 2021, and its lengthy development has prompted questions from fans waiting for more details. Barone has acknowledged the delay but remains unwilling to rush the project at the expense of its quality.
HAUNTED CHOCOLATIER WILL OFFER MORE ACTION RPG GAMEPLAY
Although Haunted Chocolatier shares some similarities with Stardew Valley, Barone has explained that the upcoming game will put greater emphasis on combat and exploration.
“It is still what I call a town game,”
he said, before describing it as “more of an action RPG.” Players can expect to explore environments, find equipment, become more powerful, and face monsters and boss fights.
Barone specifically described the game as being for Stardew Valley players who enjoy venturing into the mines. This suggests that the combat and progression systems will play a more prominent role than they do in his farming simulator, while the town-based setting remains central to the experience.
However, the developer is not assuming that Haunted Chocolatier will replicate the extraordinary success of his first game. His immediate priority is to finish a project that reflects his creative ambitions rather than chase the same commercial outcome.
Barone also believes that games offering peaceful, joyful experiences remain important for players seeking an escape from everyday life. For him, maintaining that creative purpose matters as much as meeting the expectations created by Stardew Valley.
