Rockstar Games has announced that pre-loading is now available for players who have digitally pre-ordered Grand Theft Auto VI. Customers purchasing the code-in-box edition can also begin downloading the game once they receive and activate their codes.
The announcement also provides new details about GTA 6’s technical performance on current-generation consoles. Rockstar says the game has been developed from the ground up to deliver its intended experience on PlayStation 5 and Xbox Series X|S, targeting 30 FPS while pushing both platforms to their limits.
The developer aims to maintain the density, environmental detail, and visual quality of Leonida, the fictional state featured in GTA 6. The latest update also highlights additional PlayStation 5 Pro enhancements and features designed to improve the experience across supported platforms.
GTA 6 PS5 Pro Features and 30 FPS Performance Target
On PlayStation 5 Pro, Grand Theft Auto VI will feature improved image clarity through PlayStation Spectral Super Resolution (PSSR) and ray-traced shadows exclusive to the upgraded console.
The PS5 version will also support DualSense haptic feedback throughout the game, adjustable through accessibility settings. Rockstar has additionally confirmed Tempest 3D Audio support and improved loading times across PlayStation 5 consoles.
GTA 6 will also be available through Xbox Cloud Gaming on Xbox Series X|S and Xbox One. The cloud version will use Xbox Series S graphics settings, although streaming performance may vary depending on internet connection quality.
PlayStation and Xbox Remote Play will also be supported.
Rockstar’s announcement additionally highlights “Blood in Your Eyes” by Tove Lo, featured in Grand Theft Auto VI: The Album.
