Dune: Awakening Hotfix 1.4.10.1 Significantly Reduces PSO Stutters, Fixes Building UI and Teleport Bugs

Funcom rolls out Dune: Awakening Hotfix 1.4.10.1 with performance improvements, UI enhancements, and bug fixes following the major 1.4.10.0 update

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Funcom has brought Dune Awakening servers back online after scheduled maintenance, with Hotfix 1.4.10.1 now available for all players. (Image via Funcom)

Funcom has officially brought the Dune: Awakening servers back online and released the patch notes for Hotfix 1.4.10.1, addressing several issues introduced after the game’s major 1.4.10.0 update. The latest hotfix focuses on improving overall game stability, reducing performance problems, refining the building interface, and fixing several gameplay bugs reported by players over the past week.

The developer confirmed the update through the official Dune: Awakening X account, notifying players that the servers were live once again and reminding Steam users to restart the Steam client if the download failed to appear.

While Hotfix 1.4.10.1 is relatively small compared to last week’s content-heavy update, it introduces several quality-of-life improvements aimed at smoothing the gameplay experience while Funcom continues monitoring community feedback. The update also builds upon Patch 1.4.10.0, which introduced five new Landsraad missions, extensive gameplay balancing, technical optimizations, and dozens of bug fixes across nearly every aspect of the survival MMO.

Hotfix 1.4.10.1 focuses on performance improvements and building UI fixes

The biggest improvement included in Hotfix 1.4.10.1 targets game performance. Funcom says it has implemented additional improvements to significantly reduce PSO (Pipeline State Object) stutters, an issue that has affected performance for some PC players since launch.

The developer has also updated the building menu layout, preventing required material information from overlapping when players browse up to ten building sets simultaneously. In another welcome usability improvement, the building menu prompts—including Z, C, and arrow button controls—can now be clicked directly with the mouse instead of relying solely on keyboard inputs.

Players completing the Sample Recovery Landsraad mission will also notice clearer navigation, as footprints have been added to the sand between rock islands to make the intended route easier to follow.

Hotfix 1.4.10.1 improves the building interface by fixing menu overlaps and adding clickable controls for construction options. (Image via Funcom)

Elsewhere, Funcom removed a placeholder category that was still appearing in the Sub-Fief Console building limitation window, cleaning up another unfinished interface element.

According to the official announcement posted after maintenance concluded, the developer said:

“The servers are coming back online and patch notes for Hotfix 1.4.10.1 are available. Remember to restart your Steam client if the download does not appear!”

Latest hotfix resolves teleportation and cargo container bugs

Alongside its performance work, Hotfix 1.4.10.1 fixes two gameplay issues reported by players.

The first resolves a bug where players standing in a specific location within O’odham could be unexpectedly teleported to the entrance of the Mysa Tarill Contemplation Room.

The second fix addresses an issue involving base construction, where lowering a cargo container through a horizontal pentashield could incorrectly teleport the container outside the player’s base.

Although limited in scope, these fixes remove frustrating issues that could interrupt exploration and base management.

Patch 1.4.10.0 introduced five new Landsraad missions and major gameplay changes

Patch 1.4.10 introduced five new Landsraad missions across Hagga Basin and Smuggler’s Run, expanding exploration and endgame activities. (Image via Funcom)

Hotfix 1.4.10.1 follows the much larger Patch 1.4.10.0, released on June 24, which delivered one of Dune: Awakening’s biggest post-launch updates.

The headline addition was five new Landsraad missions spread across Hagga Basin and Smuggler’s Run:

  • Convergence – Locate landmarks across Hagga Basin to uncover a lost Fremen relic.
  • Sample Recovery – Search beneath the desert sands for hidden sandworm samples.
  • Clear the Run – Eliminate Maas Kharet forces in Smuggler’s Run.
  • Watching the Run – Establish surveillance operations for a Great House.
  • Terminal Velocity – Recover an experimental sandbike engine lost during an earlier expedition.

Funcom also adjusted visibility during Coriolis storm buildup, removing wind particles and reducing fog density during the final hour before storms strike. These changes improve visibility without removing the atmosphere surrounding Arrakis’ dangerous weather events.

Vehicle gameplay received multiple adjustments as well. Cargo containers were made heavier to prevent them from being pushed easily by vehicles, while players standing on moving ornithopters are now automatically pushed off once the aircraft reaches higher speeds, preventing unintended PvP tactics.

Technical improvements, combat balancing, and quality-of-life updates

Patch 1.4.10.0 also delivered a wide range of performance optimizations throughout the game.

Funcom optimized distant shadow rendering, reduced memory usage, improved performance in several story chapters, enhanced server browser behavior, and refined world migration notifications for players transferring between servers.

Funcom adjusted ornithopter mechanics and introduced additional gameplay improvements as part of the Dune Awakening 1.4.10 update cycle. (Image via Funcom)

Combat saw several balancing changes, including preventing spitdart rifles from launching players into the air, reducing dungeon boss health by roughly 20% for four-player groups, and removing sun exposure effects in Ruins of Tsimpo and Wind Pass following player feedback.

The update further improved exploration by changing how the UNSTUCK feature functions inside overland dungeons. Instead of attempting to find the nearest safe location, the system now returns players directly to the dungeon’s starting point, helping avoid out-of-bounds situations.

Controllers also received broader menu support, while numerous interface improvements addressed overlapping text, missing notifications, updated icons, and improved descriptions for several systems.

Hundreds of bug fixes continue improving the survival MMO

Beyond new content and gameplay adjustments, Patch 1.4.10.0 included an extensive list of bug fixes affecting building, crafting, combat, vehicles, world exploration, story progression, user interface, animations, controller support, and achievements.

Among the fixes were solutions for crashes while exiting vehicles, duplicated mission rewards after reconnecting, incorrect crafting costs, broken faction progression, enemy AI issues, missing achievement unlocks, UI freezes, inventory management problems, vehicle recovery bugs, lighting glitches during cutscenes, and multiple controller input issues.

The update also corrected numerous environmental collision problems, quest blockers, animation bugs, and graphical issues across several regions of Arrakis.

With Hotfix 1.4.10.1 now live, Funcom continues refining Dune: Awakening through frequent post-launch updates based on player reports and community feedback. While this latest hotfix primarily targets performance and usability, it further stabilizes the experience following one of the game’s largest content updates, laying the groundwork for future improvements in the weeks ahead.

Verified since 2023 Senior Content Writer

Kaito Yamada is a Senior Content Writer at OtakuKart covering anime production pipelines, adaptation trends, and studio strategy shifts. He focuses on industry structure rather than episodic recaps, analyzing committee investments, streaming distribution, and franchise scalability.

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