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GOG Manager Says Dune II’s Re-Release Requires Untangling Rights Held by EA, Universal, Legendary Pictures, and Dune: Awakening’s Developer
A modern re-release of Dune II: The Building of a Dynasty remains difficult to arrange because the game’s rights are divided among multiple companies and stakeholders. Although Electronic Arts owns the game’s code and assets following its acquisition of Westwood Studios, it does not control all the intellectual property needed to distribute the classic strategy title again. Marcin Paczynski, GOG’s senior business development and partnerships manager, discussed the problem in an interview with GamesRadar+. He described the game as one…
Pocketpair CEO Takuro Mizobe Says Studio Wants to Discover New Game Ideas by Combining Mechanics Players Rarely See Together
Pocketpair CEO Takuro Mizobe says combining different gameplay mechanics to create fresh experiences will remain central to the studio’s approach to game development. In an interview with Video Games Chronicle (VGC), Mizobe explained how ideas borrowed from different genres have shaped games such as Overdungeon, Craftopia, and Palworld. Rather than following established formulas, the developer wants to keep experimenting with combinations that can produce something distinctive. The philosophy has become particularly important following Palworld’s enormous success. The survival game blends…
Pocketpair CEO Takuro Mizobe Says Studio Won’t Put 100% of Its Resources Into Palworld as It Pursues New Projects
Pocketpair CEO Takuro Mizobe has confirmed that the studio will continue developing Palworld without committing all its resources to the hit survival game. In an interview with Video Games Chronicle (VGC), Mizobe explained that the company wants to support Palworld’s future while pursuing new projects and experimenting with different gameplay ideas. The comments offer insight into how Pocketpair plans to handle the success of Palworld, which attracted more than 40 million players, according to the studio. Rather than allowing its…
“We’d Love to Have Those Conversations” – Pocketpair CEO Says Palworld Could Come to Switch 2, but the Ongoing Legal Battle Complicates Things
Pocketpair CEO Takuro Mizobe has expressed interest in bringing Palworld to Nintendo Switch 2, saying the studio would welcome discussions about a potential port. His comments offer renewed hope for Nintendo players interested in the creature-collecting survival game, which is currently available on other platforms. In an interview with VGC, Mizobe praised Nintendo Switch 2 and its importance to the Japanese gaming industry. When asked whether Pocketpair would consider releasing Palworld on the console, he responded, “Of course,” before explaining…
Palworld Launches Its First Official Toy Collection Featuring Grizzbolt, Chillet, and Mystery Eggs
Palworld fans can now bring their favourite Pals into the real world with the franchise’s first official toy collection from collectibles manufacturer The Loyal Subjects. The lineup features several familiar creatures from Pocketpair’s survival game, including Grizzbolt, Chillet, Relaxasaurus, Foxparks, and Lifmunk. The range includes articulated action figures and miniature collectibles hidden inside mystery eggs. The launch also comes as Palworld builds anticipation for its upcoming Palworld: Side by Side update, which is scheduled for winter. The new merchandise gives…
Pocketpair’s John Buckley Says Palworld’s Endgame Needs Meaningful Challenges Without Forcing Every Player Into Combat
Pocketpair wants to expand Palworld’s endgame without turning its survival adventure into a combat-focused experience. John “Bucky” Buckley, the studio’s Head of Publishing and Communications, explained that future development must accommodate players seeking difficult challenges while preserving the freedom that allows others to focus on building, exploration, and collecting Pals. In an interview with MP1st, Buckley said the studio wants to provide long-term players with meaningful goals without undermining the game’s defining freedom. His comments suggest that Pocketpair sees balancing…
