AdHoc Studio has rolled out a new update for Dispatch titled the “HR Violations” pack, aiming to address long-standing concerns about censorship on Nintendo Switch and the upcoming Switch 2. While the update introduces more flexibility in how content is presented, the developer has made it clear that full parity with other platforms is still not possible due to platform-specific requirements.
The update is now live across all platforms, but its implementation differs significantly depending on where players are experiencing the game.
Nintendo Restrictions Still Impact the Switch Experience
For players on PC and PlayStation 5, the HR Violations update provides a largely unrestricted experience. The default version on these platforms allows users to play without censorship, while also offering optional visual filters such as Mosaic, Blackout, and Chaotic modes.
However, the situation is more complicated on Nintendo platforms. According to AdHoc Studio, “some hard requirements from Nintendo” prevent the Switch and Switch 2 versions from achieving full content parity with other systems. These limitations mean that certain visual elements must remain altered or restricted.
This distinction highlights an ongoing challenge for developers bringing mature or stylized content to Nintendo hardware, where stricter guidelines often shape how games are presented.
The update also introduces region-specific variations for Switch players. In Western regions such as the Americas, Europe, Australia, and New Zealand, players can expect partial visual censorship. Certain suggestive elements are visible, but more explicit content remains restricted.
Meanwhile, in regions including Korea, Hong Kong, Taiwan, and Southeast Asia, the censorship is more extensive. In these versions, content is further covered, resulting in a noticeably different presentation compared to other platforms.
These differences underline how global compliance requirements continue to influence how games are localized and distributed across Nintendo systems.

Alternative Censorship Options Aim to Improve Immersion
To address player feedback about immersion-breaking censorship methods, the update introduces alternative visual approaches. Instead of relying solely on traditional blurred or blacked-out overlays, players will see creative in-game solutions that align more closely with the tone of Dispatch.
While these changes don’t remove censorship entirely, they represent an effort by AdHoc Studio to maintain the game’s style and humor. The new options give players more variety in how restricted content is handled, making the experience feel less disruptive.
Developer Responds to Community Feedback
AdHoc Studio acknowledged the role of its player base in pushing for improvements. In a statement shared alongside the update, the team expressed appreciation for continued support despite earlier frustrations.
“To the people who kept engaging, kept pushing, kept playing – even when you were pissed off – you made it possible for us to get here,”
the studio said.
The developers also admitted that challenges remain, adding that while they can’t promise perfection, they are committed to ongoing improvements. This transparency reflects an effort to rebuild trust with players who were dissatisfied with earlier versions.
Switch 2 Version Still Faces Platform Limitations
Although the Nintendo Switch 2 version is included in this update rollout, it is subject to the same restrictions as the original Switch release. This means that even with improved presentation and additional options, the experience will not fully match what is available on other platforms.
For players planning to experience Dispatch on Nintendo’s next-generation console, this confirmation sets clear expectations. While performance and accessibility may improve with newer hardware, content guidelines remain a limiting factor.
