The Legend of Zelda: Ocarina of Time

VIDEO GAME
The Legend of Zelda: Ocarina of Time
VIDEO GAME
DEVELOPER:
Nintendo EAD
PUBLISHER:
Nintendo
SERIES / FRANCHISE:
The Legend of Zelda
PLATFORMS:
Nintendo 64, Nintendo GameCube, iQue Player, Nintendo 3DS, Nintendo Switch (Nintendo Switch Online + Expansion Pack)
RELEASE DATE:
November 21, 1998
GENRES:
Action-Adventure, Fantasy, Puzzle
GAME MODES:
Single-player
ESRB RATING:
E
METACRITIC SCORE:
99
COPIES SOLD:
7.6 million+ (original Nintendo 64 release) 13 million+ (including 3DS version)

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Synopsis

The Legend of Zelda: Ocarina of Time is an action-adventure game developed and published by Nintendo for the Nintendo 64. Widely regarded as one of the greatest video games ever made, the title introduced the Zelda series to full 3D gameplay, combining exploration, puzzle-solving, dungeon challenges, and real-time combat. Players control Link, a young hero from the Kokiri Forest, as he travels across Hyrule, battles the evil king Ganondorf, and uses the magical Ocarina of Time to travel between childhood and adulthood while preventing the destruction of the kingdom. The game introduced revolutionary mechanics such as Z-targeting, dynamic camera control, and context-sensitive actions that influenced 3D game design for decades.

Details

Regional Releases
  • Japan – November 21, 1998
  • North America – November 23, 1998
  • Europe – December 11, 1998
  • Australia – December 18, 1998
Engine
Proprietary Nintendo 64 Engine
Director
Eiji Aonuma Yoshiaki Koizumi
Producer
Shigeru Miyamoto
Game Designer
Eiji Aonuma Yoshiaki Koizumi Shigeru Miyamoto
Writer / Narrative
Nintendo EAD Toru Osawa
Composer
Koji Kondo
PEGI Rating
7
OpenCritic Score
97
User Score (Metacritic)
9.4
Prequel
The Legend of Zelda: A Link to the Past
Sequel
The Legend of Zelda: Majora's Mask
DLC / Expansions
  • None
IMDb Score
9.0/10
Amazon Score
4.8/5

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