The Legend of Zelda: Ocarina of Time is an action-adventure game developed and published by Nintendo for the Nintendo 64. Widely regarded as one of the greatest video games ever made, the title introduced the Zelda series to full 3D gameplay, combining exploration, puzzle-solving, dungeon challenges, and real-time combat. Players control Link, a young hero from the Kokiri Forest, as he travels across Hyrule, battles the evil king Ganondorf, and uses the magical Ocarina of Time to travel between childhood and adulthood while preventing the destruction of the kingdom. The game introduced revolutionary mechanics such as Z-targeting, dynamic camera control, and context-sensitive actions that influenced 3D game design for decades.
Official Trailer
Synopsis
Details
- Regional Releases
- Japan – November 21, 1998
- North America – November 23, 1998
- Europe – December 11, 1998
- Australia – December 18, 1998
- Engine
- Proprietary Nintendo 64 Engine
- Director
- Eiji Aonuma Yoshiaki Koizumi
- Producer
- Shigeru Miyamoto
- Game Designer
- Eiji Aonuma Yoshiaki Koizumi Shigeru Miyamoto
- Writer / Narrative
- Nintendo EAD Toru Osawa
- Composer
- Koji Kondo
- PEGI Rating
- 7
- OpenCritic Score
- 97
- User Score (Metacritic)
- 9.4
- Prequel
- The Legend of Zelda: A Link to the Past
- Sequel
- The Legend of Zelda: Majora's Mask
- DLC / Expansions
- None
- IMDb Score
- 9.0/10
- Amazon Score
- 4.8/5
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