The Blood of Dawnwalker is a single-player open-world dark fantasy action RPG developed by Rebel Wolves and published by Bandai Namco Entertainment. Set in a fictionalized 14th-century Europe, the game follows Coen, a young man transformed into a Dawnwalker who exists between humanity and vampirism. Players explore the Vale Sangora region, battle enemies with human and supernatural abilities, and make choices that can significantly alter the story and its outcomes. The game emphasizes player freedom, branching narratives, day-and-night gameplay, exploration, and a time-sensitive mission to save Coen’s family. Built with Unreal Engine 5, The Blood of Dawnwalker is the first entry in the planned Dawnwalker Saga and is scheduled for PC, PlayStation 5, and Xbox Series X|S.
Official Trailer
Synopsis
Details
- Regional Releases
- Worldwide
- Engine
- Unreal Engine 5
- Director
- Konrad Tomaszkiewicz
- Game Designer
- Daniel Sadowski
- Writer / Narrative
- Jakub Szamałek
- Composer
- Piotr Musiał Mikołaj Stroinski Karolina Matuszkiewicz Adam Jędrysik Wojciech Lubertowicz Błażej Domański
- DLC / Expansions
- Not yet announced
Latest Stories
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“The Emotions Are the Most Intense” – The Blood of Dawnwalker Director Calls RPGs His Favorite Genre
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The Blood of Dawnwalker PC Benchmark Shows Up to 15% FPS Boost After Update 1.1
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The Blood of Dawnwalker Ranks No. 2 in Poland’s September 2026 Game Sales Charts, Beating Marvel’s Wolverine
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The Blood of Dawnwalker Update 1.1 Adds Skill Respec Potion, Animal Petting, and Over 1,100 Fixes
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“We Are Rebels. We Don’t Want to Follow Trends” – The Blood of Dawnwalker Studio Rebel Wolves Says It Makes Games Its Developers Actually Want to Play
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The Blood of Dawnwalker Studio Rebel Wolves Says Its RPGs Will Have No Microtransactions, Promising Complete Games With Every Purchase
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Nvidia Says It Cannot Reproduce The Blood of Dawnwalker’s DirectX 12 Launch Failure on Linux Through Proton
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