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The Blood of Dawnwalker Game Director Says Its 30-Day Time Mechanic May Not Return in a Sequel
The Blood of Dawnwalker’s distinctive 30-day time mechanic could remain exclusive to the game rather than becoming a permanent feature of the series. Game director Konrad Tomaszkiewicz says Rebel Wolves has not decided whether the system will return in a potential sequel, explaining that the team will only use it again when it genuinely benefits the story. The mechanic gives players 30 days and 30 nights to rescue Coen’s family from vampire ruler Brencis. Rather than constantly ticking down in…
Pocketpair Lead Says “What You’re Talking About Is Palworld 2” Over Terrain Digging Requests
Pocketpair has explained why some of the most ambitious Palworld fan requests are unlikely to arrive through future updates. According to John “Bucky” Buckley, the developer’s head of publishing and communications, seemingly simple additions such as terrain digging would require fundamental changes to the game’s world and systems. Speaking with Gaming World Interviews, Buckley directly addressed requests for players to be able to dig into Palworld’s terrain. He joked that such a feature would effectively amount to creating a sequel,…
The Blood of Dawnwalker Celebrates Strong Launch With New Accolades Trailer Highlighting Praise for Its Story, Combat and Open World
The Blood of Dawnwalker is celebrating its successful launch with a new Accolades Trailer, highlighting positive reactions from critics following its September 3 release. The trailer showcases Coen’s journey through Vale Sangora while featuring selected praise for the game’s combat, storytelling, world design, and unique vampire mechanics. Developed by Rebel Wolves and published by Bandai Namco Entertainment, the dark fantasy action RPG puts players in control of Coen, a Dawnwalker who exists between humanity and vampirism. His abilities change depending…
GTA 6 Didn’t Get a Traditional Gameplay Trailer Because Rockstar Says It’s “Extremely Tough” to Show Off
Rockstar Games took an unusual approach to showcasing Grand Theft Auto 6, choosing an Extended Look instead of the traditional narrated gameplay trailer used for GTA 5 and Red Dead Redemption 2. According to Rockstar North co-studio head Rob Nelson, the decision was largely driven by the sheer scale and variety of the upcoming open-world game. The explanation comes after GTA 6’s Extended Look premiered on Netflix on August 27 before being released through Rockstar’s official channels. Captured entirely from…
Rockstar Lead says GTA 6 Is “Set Over Chapters” Like Red Dead Redemption 2, But Players Can “Go Off the Rails”
Grand Theft Auto 6 is taking a major storytelling lesson from Red Dead Redemption 2. Rockstar Games co-studio head Rob Nelson has confirmed that the upcoming open-world game is “set over chapters,” suggesting that the story will have a more defined progression than GTA 5 while retaining the freedom expected from the series. The revelation came from a recent interview with Trois Couleurs, in which Nelson discussed how Rockstar develops its worlds, missions and narratives. Although Rockstar has not revealed…
Palworld Card Game Announces Eternal Ascent as Third Booster Set, Releasing January 29, 2027
The Palworld Official Card Game is already looking ahead to 2027, with Bushiroad confirming the third booster set for the collectible card game. The upcoming expansion is titled Eternal Ascent and is scheduled to launch on January 29, 2027, continuing the game’s planned rollout of new cards following its July debut. The announcement comes just weeks before the card game’s second expansion, Legends Awaken, arrives on October 30. Bushiroad’s official product page confirms that Eternal Ascent is the third booster…
