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Destiny 2: The Witch Queen Ending Explained & Plot Summary

Destiny 2: The Witch Queen: Plot And Ending Explained
Destiny 2: The Witch Queen

Last Updated on February 26, 2022 by OtakuKart Staff

Now the wait for the anticipated expansion Destiny 2: The Witch Queen is finally over. What happens in this new expansion of Destiny 2? What happens at the end of The Witch Queen? In this blog, we will discuss and explain the plot and ending of Destiny 2: The Witch Queen in detail. Destiny 2 is an open-world first-person multiplayer shooter video game from the original developers behind the Halo franchise, Bungie. The game was released on PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Stadia, and on PC that the prequel, Destiny, did not release on.

Destiny 2 focuses on the Guardian, who wields the power called Light and uses it to protect the last safe city of Earth from alien races and archnemesis of Light, Darkness. Bungie constantly adds expansions for Destiny 2 to progress the plot of the game. The expansions of the game also bring in new content. Originally published by Activision, Destiny 2 was paid game, but when Bungie started self-publishing, Destiny 2 became a free-to-play title. Destiny 2 has a positive reception from fans and critics upon release.

The Plot of Destiny 2: The Witch Queen

The Witch Queen expansion pack focuses on Savathûn, the Witch Queen. Savathûn serves the Worm God along with her siblings, Oryx, the Taken King, and Xivu Arath, the God of War. Savathûn main form of combat is trickery.

Event on Mars

The events of The Witch Queen start sometime after the events of Beyond Light expansion. With the sudden reappearance of Mars, the Guardians and The Hidden go there to explore it. Eris Morn tells Ikora that the Pyramids have sent Darkness artifacts on the planet. Suddenly, the Caban warship appears, with their target being Savathûn and her hive ship. The Guardian fight Cabal and use their weapons to board Savathûn’s hive ship. Upon entering, the Guardian learns that Savathûn has somehow learned to wield the power of Light. With this, she has infused the power into her Hive Warriors, Lucent Brood, which works similarly to the Guardians. 

Destiny 2: The Witch Queen: Plot And Ending Explained

Mars Appearance

The Guardian then fights and defeats the Lightbearer Knight and his ghost, when suddenly Savathûn lures them to her throne world. There they fight more of her Hive warrior and eventually Savathûn herself. But Savathûn escapes this fight and expels the Guardian from her world. Back on the planet Mars, Guardian explains everything to Ikora, including Savathûn wielding the Light, which shocks her. Ikora explains to Guardian that the line between Light and Darkness is now blurred. Ikora asks to go to a nearby Pyramid relic after seeing the Guardian having a Darkness artifact from the Savathûn’s world. The Guardian goes there and activates the Pyramid with the artifact. The Pyramid gives the power of Darkness to Guardian called Deepsight, and a mysterious glaive weapon called The Enigma.

Travel to Savathûn’s Throne World

After meeting back with Ikora, she tells Guardian about the time manipulation of the Pyramid. This manipulation was causing temporal distortion. Ikora then asks the Guardian to go back to Savathûn’s world and learn more about her motives. Upon reaching the Savathûn’s throne world, Guardian meets a Hive ghost named Fynch. Fynch tells Guardian about his regret about joining Savathûn. Fynch tells Guardian to investigate the temple of Xivu Arath. There they find the shell of Osiris’ ghost called Sagira. Suddenly the Deepsight of Guardian triggers which shows an old memory. In the memory, Savathûn talks about someone called the Witness.

Destiny 2: The Witch Queen: Plot And Ending Explained

Savathun’s Memory

Upon Ikora’s instruction, the Guardian travels to Europa to study another Pyramid. The Guardian fights with the Cabal forces but eventually reaches the Darkness statue and communes with it. Ikora asks Guardian to come back on Mars, where she tells of a location of Savathûn’s throne world that has a high concentration of psychic energy and instructs them to take Sagira’s shell there. Back in the throne world, Guardian uses the Deepsight and finds a portal that takes them to the Altar of Reflection. Here, with Sagira’s shell, the Guardian fully uncovers the mystery of Witness from Savathûn’s memory. The Witness is an entity that can use Darkness. The memory also reveals her time in disguise as Osiris to learn something dangerous about Light.


Fynch contacts back to the Guardian, where he reveals that Savathûn has a temple dedicated to her brother Oryx. He asks Guardian to go there as they might find something like they found Sagira in Xivu Arath’s temple. Guardian goes to the temple and defeats one of Savathûn’s warriors, Alak-Hul, the Lightblade. Inside they recover a Tablet of Ruin, which Oryx used to create the Taken. Guardian returns back to Altar of Reflection and uncovers a second memory of Savathûn. This time the memory reveals the Witness’s ability to move the world between different realities. Savathûn intends to move Traveler to her world. The Guardian reveals this to Ikora and travels to Temple of Sathona, another lead by Fynch. Inside the temple, they find the statue of Sathona holding a worm familiar.

Destiny 2: The Witch Queen ending

Ikora And Zavala Discussion

The Guardian retrieves this but activates the Ahamkara Illusion. After defeating the illusion, Guardian goes back to the Altar of Reflection. But the Altar refuses to let Guardian inside with worm familiar. Upon a lead from Eris, the Guardian enters the fortress of Savathûn. The Guardian’s objective here is to recover a crystal shard that Queen Mara Sov used to imprison Savathûn in the dreaming city. Upon retrieving the shard, Guardian goes to the Altar and sees another memory. The memory reveals that Savathûn died sometime after escaping the Dreaming City, but the Traveller revived her. Just as the memory is over, Savathûn appears and thanks Guardian for making her remember her past life. The Guardian escapes and reports everything to Zavala. Ikora resolves to defeat the Witch Queen once and for all.

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Destiny 2: The Witch Queen: Ending Explained

With her resolve to defeat the witch queen, Ikora deduces that the worm familiar retrieved from the Sathona’s statue may be a familiar of her father, Osmium King. Ikora tells that due to time passage, it is calcified. She takes the familiar to Pyramid and restores it. The worm reveals a memory where the Witness tricked young Sathona into thinking about the arrival of a great cataclysm and Darkness as their ultimate salvation. Ikora, after learning this, asks the Guardian to stop the Savathûn’s ritual to bring the traveler to her throne world with the Sathona’s memory.

Destiny 2: The Witch Queen: Plot And Ending Explained

The defeat of Witch Queen, Savathun

Upon arrival, Guardian fights the Lucent Hive and the Scorn. Finally facing Savathûn, Guardian eventually kills her threadweavers. The Guardian shows the memory of Sathona to Savathûn, which enrages her greatly. The Guardian and Savathûn engage in a fierce battle, where Guardian is the victor killing the Witch Queen. The ghost of Savathûn, Immaru, escapes the scene.

Destiny 2: The Witch Queen: Plot And Ending Explained

The Witness and Black Fleet

The game ends by showing the plans of the Witness, which is the Black Fleet’s final assault on the Solar System.

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Written By

Hey, it's Aman an intern writing for Otakukart. I am currently a college student. I have various hobbies such as reading novels, writing, and my favorite playing video games. Video games are where I specialize, so I write on them.

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