If seen from a perspective, almost all the games available in the market are puzzles. These range from Tetris to the very new uncharted series. The barrier has constantly changed over time and has challenged players from all around the world. These games can range from fitting blocks to navigating through the traps to continue the players’ journey. This article will feature some of the best puzzle games of all time. Video games with puzzles have covered a huge area of gaming nowadays as these are enjoyable and also test the players’ skills. The puzzles can test the players’ several problems solving skills such as pattern recognizing ability, spatial recognition, logic skills, and completion of a world.
Even if the games feature some puzzles in their games, it does not necessarily belong to that particular genre. For example Batman Arkham City, there may be many Riddler puzzles and riddles to solve, but it is an action game at first, and the puzzles are just a bonus part of the game. The puzzle genre necessarily means solving puzzles as the game’s main premise. The games that have puzzles are solely dependent on the mind and skills of the player. The conceptual challenges and puzzles really push the player’s mind to the limits. There are several games that have puzzles incorporated but mainly are action or adventure games. A real puzzle game should have the main premise of solving puzzles.
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The Portal games have been challenging to the players and not only one but both the parts. But if we compare the two parts, the second one is a bit more riddled. Portal 2 features a world in of Aperture Science and has added more puzzles with a more complex level. The narrative is more defined, interesting, and has more quantity of puzzles. However, the premise and core are similar to the previous outing.
When the player plays Portal 2, the first part seems like a demo version. The concept in which players use portal guns to create a portal to get out of the test chamber is still there. Rather there are several additions such as platforms, gels, puzzle mechanics redefined, which makes the game a tad more interesting.
Puyo Puyo Tetris
Puyo Puyo Tetris is a combination or bundle of two games incorporated in one that is Puyo Puyo and classic Tetris. If layers are unfamiliar with Puyo Puyo, its functioning is quite similar to Dr. Mario’s. Small, Puyos a colored blob that will fall from the top of the screen. The player’s objective is to match the falling item with the same color. Puyos with the same color more than four will clear.
The interesting part is that Puyo Puyo Tetris the two modes are different than one another. Players can even compete with other opponents and also combine the two for a pleasurable experience.
This game is a puzzle game where the player wakes alone on an island with just 500 head-scratchers 500 for guiding the path forward. The puzzle incorporated in the game will have lines and must be moved from the grid starting to the ending touching all the points pertains to make a grid.
The puzzles involve linework along with environmental puzzles. This will further progress the player to the next level on the island. On the path, the player picks up several clues and how the player got stranded on a deserted island. The game’s premise is quite simple, and the best part is the puzzle that is complex and expertly designed for a mind-blowing experience. The game also features a beautiful environment.
Baba Is You
This game description is quite tough and is a very unique concept. The premise is not very complex as each puzzle is to be done by a set of rules. Some example is, “baba is you,” “wall stops,” and “flag wins.” These rules will make it easier to solve the puzzle. The game described if the player reached the flag as a rabbit named Baba.
Players can freely move the blocks around and can change the rules that are binding the puzzle. Although the premise might seem very simple, it is at the same time mind-racking. Nothing that is featured in the game holds a certain value, so the solution to the puzzle could be moving through a wall to even become a wall itself too.
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The Talos Principle
In this game, the player can play as a robot and whose primary objective is solving difficult puzzles when exploring ancient ruins. At the initiation of games, Elohim, the creator, tells the player to explore the world but not to climb the central tower. Although as the player explores, the world might not be as beautiful as it seems.
The Talos Principle during the game asks some quite philosophical questions. Maximum questions are about artificial intelligence and the human conscience. There are also a ton of difficult puzzles that are complex to solve. It’s not as light-hearted as many games in the listed building. It surely brings out the player’s knowledge and mental skills.
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Bridge Constructor Portal
This game is a spinoff of the Bridge Constructor series set, which is a part of the Portal universe. The premise of thy game is to construct a bridge. The use of pillars, braces, platform, and moving vehicles from one side to another. The game starts simple and as the level process becomes quite complex and there is less and less space to begin construction.
The spinoff is better than even expected, although the premise is quite similar, just there is an addition of pillars, bridges, and other materials. The addition of the elements has brought a certain depth to the game. There is the availability of a humongous play time and challenges of mind and creative skills in the game. There are also stages made by the community.
Lara Croft Go and Hitman Go
Lara Croft Go, and Hitman Go both of these games are spinoffs to an already well-established series. Although they both are different from each other, the gameplay is quite similar. There is also Deus Ex Go, although it is different from these two. The main premise of the game is quite simple, so Deux Ex is eliminated from the list.
The Go games are operated as a board game. The player can take control of Lara Croft or Agent 47 and taking turns while exploring or moving to various level spaces. The concept might be simple but how the player engages and moves is the key. Enemies and obstacles are what struck in the path of progress. These games are about finding the patterns and using those to sneak through to com0lte the level.
Opus Magnum is a programming game, basically, and in the game, the player plays an alchemist who, for production of a specific result, should use material and raw metals. As for the very brief part, the puzzles are very simple and straight, similar to combining A and B to create a product C. However it might sound simple, but the game is all about the process and not the result.
For the production of the result, a semi-autonomous machine needs to be built, which has cranes, levers, and witched incorporated. After completion of some initial levels, the game becomes all about the process of completion rather than the result. Even after the player has completed all levels, he/she can go back to revisit and improve the machine quality by removing or adding specific p[arts and make it more optimal.
Human Fall Flat
Human Fall Flat is a game that has cooperative mode and is mainly based on physics puzzles. The player plays the character of Bob, which explores the varied landscape and does puzzle solving along the way. The ultimate goal is simple, and that is to reach the exit. There is no one way, and a level can be completed in several ways.
Based on reviews and experience, the game is best played as a coop and with friends. The games also have couch coop mode, so almost two players can play at the convenience of the same home. When not solving the puzzles in the game, the player can experiment with the engine of Human Fall Flat, too.
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Keep Talking and Nobody Explodes
This game’s primary premise is bomb disarming. The objective is that everyone is provided with different info. At the very start, the player is given a bomb set to a timer and has a lot of puzzles incorporated. The other players are given documents regarding disarming that are explained while solving puzzles but do not provide much representation visually.
The game is not all about disarming and is very much about communication. You and the other players will be screaming and coordinating with each other to complete the objective of disarming the bomb. This also involves puzzle-solving. The game is entertaining and frantic, is available in VR too.
Return of the Obra Dinn
Return of the Obra Dinn is a puzzle game with mystery elements where the player is put in the shoes of an insurance adjuster for East India Company in 1807. Obra Din, after going missing for five years, returns and his crew being dead or missing. As the adjuster for insurance, it is the objective to know the facts and mystery about the ship’s whereabouts.
The only tool that will help through this journey is the Memento Mortem pocket watch that the more paly possess. This pocket watch will give highlight the fate of certain crew members. S the layer experience flashback that is frozen in time at sea, the player must also determine the identity of crewmates and how to connect to them, facts about the death and also murders.